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Xander's avatar

Sounds like this (and all rule books) should have wire comb or coil binding so you can lay them flat either as a spread or with one page face up. That’s how I get my PDFs printed at the stationery store and it is marvellous (plastic see through on the front cover, of course!)

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Eamon's avatar
8dEdited

Bro all the heavy innuendo in this one… what’s going on over there Patrick?? You alright mate? Mechs—I mean, er, MACS—getting you hot and bothered?

As an American I feel like I caught some flak here (SB2 BackhandedStereotype), but eh, probably deserved. I honestly liked the tight, terse rules delivery (though I agree there was more page flipping than needed, exacerbated by me printing out the quickstart and just having a big pile of paper), because it got my mind racing about what the implied synergies were.

My friend put some jets, a guided weapon, and a gyro on their MAC in our first game and got excited about the result: he could move fast into a good line of sight, set his motion to 1 right after, then hit whatever he wanted on a 2+ using his own motion for guided. Little discoveries like that made us want to tweak our lists and play again immediately after, which I guess is the highest possible praise for wargaming rules.

I had a lot of fun trying to build a force around having a big Class 3 with the hardest possible hitting Arc weapons and a cloak, then a bunch of super fast Class 1’s designed to fly into the enemy’s face and make them stay still to get hammered by the Class 3 from behind cover. The book did not tell me “this is a possible playstyle”, but I inferred it from reading the Arc weapon description and thinking oh that’s cool, how could I get the most out of that? Personally that made it more satisfying, even if I wasn’t actually coming up with something the designer hadn’t already thought of.

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